Independent Game Studio · EST. 2024

Worlds, mechanics, and visuals — forged solo.

Snake Mech Studios is the workshop of a one-person dev / designer building original games and offering freelance design services. Tight gameplay, sharp visual identity, and craft you can feel.

Unity / Unreal UI / UX Branding 3D Art Web Design
Snake Mech Studios mark
12+
PROJECTS IN PROGRESS
6
Years Crafting
CANS OF MONSTER
1
SOLO ARTIST
Capabilities

Two practices, one workshop.

Original games on the slate, freelance design on the bench. The same hands build both — which is exactly the point.

/ 01 — IN-HOUSE

Game Development

Original titles built end-to-end — design, code, art, audio direction. Focused on tactile mechanics and a strong visual identity over feature checklists.

See Projects →
/ 02 — FREELANCE

Design Services

UI/UX, branding, key art, marketing sites and pitch decks. I work with indie teams, publishers and tech founders who want a craftsman, not a factory.

See Services →
Process

How a project runs.

/ STEP 01

Brief & Scope

A single call to align goals, audience, constraints and a fixed budget window.

/ STEP 02

Direction

A short doc + one or two visual directions. We pick a lane before any production starts.

/ STEP 03

Build

Iterative builds with a shared board and weekly check-ins. No black boxes.

/ STEP 04

Ship & Support

Final assets, source files, and a fortnight of post-ship tweaks included.

// CLIENT NOTE
“Hands-down the most thorough freelancer I've worked with. Treats the project like it's their own studio's flagship — because, well, that's the energy.”
— Sample Client · Indie Publisher
Open for Work · 2026

Got a project in mind?

Game prototypes, brand identities, UI overhauls — if it's craft-heavy, I want to hear about it.