Freelance services on offer.
Pick a lane below — or write me with something off-menu. Each engagement is scoped, fixed-bid where possible, and run from this workshop end-to-end. No subcontracting.
Game UI / UX
HUDs, menus, inventory systems and onboarding flows for indie titles. Style + spec + implementation-ready files.
Brand Identity
Wordmarks, monograms, palettes and a real brand book — not a one-pager. Built for studios, products and small businesses.
Web Design & Build
Marketing sites, landing pages, devlog hubs. Bootstrap or hand-rolled, hosted anywhere, fast and accessible.
3D & Key Art
Hero renders, store-page art, capsule images and prop concepting. Stylised more than photoreal — that's where I live.
Game Prototyping
2-to-6 week prototype sprints in Unity / Unreal. Useful for pitches, grant applications, or stress-testing a mechanic.
Pitch Decks & Marketing
Investor decks, publisher pitches, Steam capsules, and trailer storyboards. Designed by someone who's pitched before.
Three ways to work together.
Pick a shape, then we tune the scope. All tiers include source files, a brief doc, and a fortnight of post-ship support.
A short, focused engagement. Good for a logo, a landing page, or a contained UI.
- 1–2 weeks · async
- One round of revisions
- Working files + handoff
- Email check-ins
The default shape — full-stack design or a complete prototype, with weekly check-ins.
- 3–6 weeks
- Two rounds of revisions
- Full brand / UI / build deliverables
- Weekly call + shared board
- 2 weeks post-launch tweaks
Ongoing design partner. For studios shipping continuously who want a regular, reliable hand.
- Monthly, rolling
- ~50 hrs / month, flexible
- Priority queue
- Quarterly strategy review
Common questions.
Anything else? Drop a line via the contact page — I reply within two working days.