/ SERVICE 01

Game UI / UX

HUDs, menus, inventory systems and onboarding flows for indie titles. Style + spec + implementation-ready files.

WireframesHi-fi UIPrototype
/ SERVICE 02

Brand Identity

Wordmarks, monograms, palettes and a real brand book — not a one-pager. Built for studios, products and small businesses.

LogoGuidelinesAssets
/ SERVICE 03

Web Design & Build

Marketing sites, landing pages, devlog hubs. Bootstrap or hand-rolled, hosted anywhere, fast and accessible.

DesignBuildDeploy
/ SERVICE 04

3D & Key Art

Hero renders, store-page art, capsule images and prop concepting. Stylised more than photoreal — that's where I live.

ConceptModelingRender
/ SERVICE 05

Game Prototyping

2-to-6 week prototype sprints in Unity / Unreal. Useful for pitches, grant applications, or stress-testing a mechanic.

UnityUnrealVertical Slice
/ SERVICE 06

Pitch Decks & Marketing

Investor decks, publisher pitches, Steam capsules, and trailer storyboards. Designed by someone who's pitched before.

DecksCapsulesTrailers
Engagement Tiers

Three ways to work together.

Pick a shape, then we tune the scope. All tiers include source files, a brief doc, and a fortnight of post-ship support.

/ TIER 01
Sprint
From £1.2k / project

A short, focused engagement. Good for a logo, a landing page, or a contained UI.

  • 1–2 weeks · async
  • One round of revisions
  • Working files + handoff
  • Email check-ins
Enquire
/ TIER 03
Retainer
From £3.2k / month

Ongoing design partner. For studios shipping continuously who want a regular, reliable hand.

  • Monthly, rolling
  • ~50 hrs / month, flexible
  • Priority queue
  • Quarterly strategy review
Enquire
FAQ

Common questions.

Anything else? Drop a line via the contact page — I reply within two working days.

Yes — the Sprint tier exists for exactly that. If it's smaller than a Sprint, we'll find a way; flat-fee single-asset work is fine when calendar allows.

Sprints land in 1–2 weeks. Projects run 3–6 weeks depending on scope. I'm usually booking 3–6 weeks ahead, so the earlier you reach out, the better.

Happy to. Mutual NDAs are standard before sharing pre-release game material. Send yours, or I have a simple one ready to go.

Rarely — and only on game projects with a clear shipped track record from the team. Default is a fixed fee with payment schedule.

UK, working remotely. Comfortable with EU and US time zones — plenty of overlap if both sides are flexible.
Open Books

Found a service that fits? Let's scope it.